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john Van Der Zalm
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San Francisco, USA

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October 2003

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Making of Griffon
3ds max, combustion, Photoshop,
July 2006


   
This animation was a hair a feather Rigging and simulation projects that i undertook. this also ended up being abit of a compositing and matte painting project as well.
I used HairFX and Simcloth to simulate the hair. AfterBurn was used for some clouds however most of it was hand painted and animated in Combustion.

special thanks to Raison Varner for doing some music.

 
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